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P

paginate(Player, String[], int, int) - Static method in class me.c7dev.dexterity.util.DexUtils
 
parseInt(String) - Static method in class me.c7dev.dexterity.util.DexUtils
 
paste(CommandContext) - Method in class me.c7dev.dexterity.command.CommandHandler
 
paste(Location) - Method in class me.c7dev.dexterity.displays.schematics.Schematic
Create a copy of the schematic centered at the specified location
PI2 - Static variable in class me.c7dev.dexterity.util.AxisPair
 
PITCH - Enum constant in enum class me.c7dev.dexterity.displays.schematics.token.Token.TokenType
 
pitchDeg - Variable in class me.c7dev.dexterity.util.RotationPlan
 
PlayerBreakBlockDisplayEvent - Class in me.c7dev.dexterity.api.events
 
PlayerBreakBlockDisplayEvent(Player, ClickedBlockDisplay) - Constructor for class me.c7dev.dexterity.api.events.PlayerBreakBlockDisplayEvent
Event called when a player has clicked a block display entity
PlayerClickBlockDisplayEvent - Class in me.c7dev.dexterity.api.events
 
PlayerClickBlockDisplayEvent(Player, ClickedBlockDisplay, Action, DexterityDisplay) - Constructor for class me.c7dev.dexterity.api.events.PlayerClickBlockDisplayEvent
Event called when a player has clicked a block display entity
PlayerPlaceBlockDisplayEvent - Class in me.c7dev.dexterity.api.events
 
PlayerPlaceBlockDisplayEvent(Player, ClickedBlockDisplay, BlockData) - Constructor for class me.c7dev.dexterity.api.events.PlayerPlaceBlockDisplayEvent
Event called when a player has clicked a block display entity
prepareRotation(RotationPlan, RotationTransaction) - Method in class me.c7dev.dexterity.api.DexRotation
Prepare a rotation that can be reused.
processUnloadedDisplaysInChunk(Chunk) - Method in class me.c7dev.dexterity.Dexterity
Searches for missing block displays once the chunk has been loaded by a player
purgeUnloadedDisplays() - Method in class me.c7dev.dexterity.Dexterity
Deletes unneeded display files that do not have any blocks loaded
PURPLE - Enum constant in enum class me.c7dev.dexterity.util.ColorEnum
 
pushBlock(DexBlock, boolean) - Method in class me.c7dev.dexterity.DexSession
Adds a modified block to the working BuildTransaction
pushTransaction(Transaction) - Method in class me.c7dev.dexterity.DexSession
Adds an edit transaction to the stack
putBlock(ClickedBlockDisplay, BlockData) - Method in class me.c7dev.dexterity.Dexterity
Emulates how a block display can be placed on one of the faces of another block display, such as when a player clicks a block.
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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form